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Mega Man X Dive Offline Chronological Events Walkthrough

I’ve never played the online version, I don’t know the story, but it was royally irking me how the story was tossed around, the events are all over the place, and yeah. So I made a time table for the events.

I run each event 3x to get everything, so broke it down you do one event like 1-1, 1-3, as in you’d do 1-1, do the event, do 1-2, do the event, do 1-3, finish the event. Towards the end of the game, there was more events than stages so things get a little creative on my part, but this should be a pretty solid (and cohesive) way to do the events to align with the story. This is mostly just for me, but I thought there might be others who are like me and would appreciate a solid timeline.

FAIR WARNING: This will require you to grind a little bit early game to ensure you hit level 60 and have the power to properly challenge the event, so in the levels before this, just like how I have the events laid out, you could do the permanent events to help you get to level 60 and give yourself a needed power boost for when you start these events in earnest.

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Mega Man X Dive Offline Chronological Events Walkthrough

Timeline for events:

  • Prince of the Skies (5-1, 5-3)
  • Beat the Chameleon (5-4, 5-6)
  • Strike of the Crimson Assassin (6-1, 6-3)
  • Space-Time Jumper (6-4, 6-6)
  • Highway Blitz (7-1, 7-3)
  • The Savior Has Come (7-4, 7-6)
  • Summer Vacation for the Lord of the Snowy Plain (8-1, 8-3)
  • Messiah (8-4, 8-6)
  • Firework and Lantern Festival (9-1, 9-3)
  • Air Pirate Servbot (9-4, 9-6)
  • Halloween Scare Challenge (10-1, 10-3)
  • Network Guardian (10-4, 10-6)
  • Merry Christmas (11-1, 11-3)
  • Auspicious Dream of the New Year (11-4, 11-6)
  • Penguin’s all-out Vacation (12-1, 12-3)
  • Colonel’s Valentine Challenge (12-4, 12-6)
  • Re-taking the Candy Factory (13-1, 13-3)
  • ViA’s Deep Log Training (13-4, 13-6)
  • Maleficent Hero (14-1, 14-3)
  • Trial From the Supreme Commander (14-1, 14-3) (not a mistake, do this with the one before it together, one is a freebie and it aligns the story)
  • Special Number 001 (14-4, 14-6)
  • Burning Bride of June (15-1, 15-3)
  • Summer Treasure Hunt (15-4, 15-6)
  • X-Hunters (16-1, 16-3)
  • Bonds that can’t be Severed (16-4, 16-6)
  • Pulsing force of destruction (17-1, 17-3)
  • The Mysterious master of the Nocturnal Castle (17-4, 17-6)


From this point forward, you would do the event BEFORE the stage, instead of right after it.

ALSO A REMINDER, ALL EVENTS ARE CLEARED 3x TO GET ALL REWARDS.

  • Network Domination (this and the one after WOULD be what would fill the stage, if it wasn’t empty, do before 18-1)
  • Toll of Christmas Bell from Afar (this and the one before WOULD be what would fill the stage, if it wasn’t empty, do before 18-1)
  • Host of Annihilation, Droitclair (18-1)
  • Idol! Music! Valentine’s Day!(this and the one after WOULD be what would fill the stage, if it wasn’t empty, do before 19-1)
  • Mad Scientist (this and the one before WOULD be what would fill the stage, if it wasn’t empty, do before 19-1)
  • The pitiful host Angepitoyeir (19-1)
  • Summon the Dark Blue Hunter! (20-1, 20-3)
  • Easter Eggs are yours! (20-4, 20-6)
  • Host of Fate Eratoneir (21-1)
  • The Faithful Guardian (22-1, 22-3)
  • Children’s day! Mega Man X Powered Up! (22-4, 22-6)
  • Sizzling heat! Splended Summer!(23-1)
  • Pandora the Witch (23-2)
  • Attack of the Thugs (23-3)
  • The Demon of the Flames (23-4)
  • Return The Rebellious Messenger of Xmas! (23-5)
  • Next! Collect All-New Armor (23-6)
See also:  Mega Man X Dive Offline Beginner Starting Guide
Written by Raven

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